Part 92: A Quiet Moment
Entry 84: A Quiet MomentLast episode, on Bravely Default:
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And then we defeated Braev in combat.
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Mahzer runs past the party and to Braev.
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DeRosso is too busy sipping wine or something to help out, but luckily Braev's taken a medical crash course this time around.
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Less than two minutes after trying to kill his daughter and her friends, Braev is ready to trust us. What he won't do, however...
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Is be more specific about why we shouldn't do what we're obviously going to do.
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He faints.
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Ringabel checks Braev over.
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Braev is taken away to be treated at the medical facilities. After that's settled:
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Come to think, the party's likely been aging even with time reset for everything else. Considering their journey in Chapter 1-4 took months according to D's Journal, Edea should be slightly older than she's supposed to be (especially if you go with her Japan-version age of 15).
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We've gotten as much info as we can so far. The Orthodoxy's done terrible things, Braev has done terrible things, and both are biased against each other. What's the right thing to do? It's impossible to say for sure.
For now, all we can do is keep Mahzer's words in mind: no matter what anyone else says, the choice is ultimately up to us.
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That in mind, we have the same goal as before: awaken the crystals.
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Eternia's defenses weren't prepared, so the way to Everlast Tower is open.
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As expected, there are new, stronger monsters here.
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This includes what looks like a failed alchemical lifeform. It was likely created during the experiments of Victor's father.
At the top of Everlast Tower, the party enters the Earth Crystal's chamber to a familiar sight.
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From this point on, the crystal-related cutscenes are almost all repeats.
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*ROOOAAAAR*
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Anyway, remember how there's an easier method to kill this boss using Bravely Second?
Using Bravely Second to go over the damage cap...
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Makes for the quickest battle in Bravely Default.
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For once in the history of Square games, an Elixir finally feels worthwhile to spend.
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For whatever reason that three second fight took a lot out of the party. After they recover:
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We can get on to crystal awakening.
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The ceremony works as planned.
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And we're careful to not mess up and cause the destruction of the crystal. Or, hell, maybe the world.
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But once Agnès recovers and goes to get changed, Edea stops her.
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After awakening your second crystal in chapter 5, the vestal garb's had all it can take.
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This works out for us. Braev mentioned learning about the crystals from the sage. Maybe we can find out more about dangers of the crystals, or even the Harrowing.
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Progress so far. We'll visit Vampire DeRosso later; repairing the garb is first priority.
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At this point, no matter where you are in the world, Airy is preoccupied by the garb.
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And as you might expect, you can't attempt to awaken the other crystals without getting Agnès's gear fixed.
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So without further delay, the party goes to the sage's hut.
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Agnès walks forward and bows.
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Hopefully the fact we've come here on vestal business will keep the sage from getting distracted by...other things.
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Edea hands over the dress and the Sage examines it.
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Just in case we needed more confirmation the time reset wasn't all in the party's heads. But 'another world'? That's a way to phrase it...
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Yulyana sighs and shakes his head.
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The party hurries in after him, hungry for some tasty, tasty exposition.
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Let's pause here for a moment to clear something up.
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Because the party visited DeRosso's Castle earlier, this scene was shortened slightly from the version in the Event Viewer. If you haven't completed Vampire Castle at this point, there are a few extra lines after Yulyana asks:
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Aside from this, the events in this segment are unchanged whether you've listened to DeRosso ramble or not. Keep that in mind for later.
After the sage leaves, the party gathers in the middle of the house.
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Ah, Ringabel. You can practically feel the awkwardness in the room.
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Agnès dismisses any idea she had of taking Ringabel and keeps thinking.
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There isn't much animation in this game, but they did add Edea elbowing Tiz here.
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Man, how could we ever turn down a tiny voice going "Hey! Listen! Crystals! Hey! Hey! Crystals! Listen!" constantly?
Not long after dark, Tiz goes to meet Agnès outside.
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The boy's feeling shy.
It's all right, Tiz! There's a reason Agnès chose you!
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Agnès doesn't answer right away. She's deep in thought, staring up at the night sky.
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Jeez, look at these cuties.
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Tiz awkwardly shuffles around.
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Romance in video games is rarely written well, but Bravely Default does a good job. It's never a main plot thread except right here, but throughout the game, Agnès and Tiz have had a sweet, quiet budding relationship going on in the background. They're both honest, unassuming yet strong-willed people who want to do right by the world. By this point they've seen each other at their best and worst, sticking together and supporting each other through it all. It's easy to see why these two would choose each other.
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Agnès's decision is made, so the party gets some rest.
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Shiba Inu.
The next morning, the party heads out to the cave entrance.
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Ringabel makes a good wingman, and not just because he makes Tiz look good by comparison.
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I think Edea has the highest rate for saying lines based on what the player's thinking (followed closely by Tiz).
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Tiz and Agnès head down into the cave. How many milliseconds will it be before Edea gets sick of Ringabel and Airy and goes off monster hunting?
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Once Agnès and Tiz enter, there's no turning back until the quest is over. If you try to exit, the sage's disembodied voice pipes up:
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But really, there's no reason to leave. Just run through, ignore the weak enemies, and find the sage at the very bottom.
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Agnès and Tiz glance at each other.
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Another world, another time, or both? Will Edea have to punch Ringabel before Tiz and Agnès return? Will Airy ever forgive Agnès for leaving her behind? Find out:
Next: The Harrowing?
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Event Viewer
Main Scenario:
The Vestal Garb Wears Thin
Visitors From Another World
The Most Trustworthy Ally
Make Your Own Choice
Come With Me
Perfect Partners
A Fine Pair
Sub-Scenario:
The Templar's Gift
The Path You Must Follow
D's Journal: Edea Lee posted:
As we faced Braev the Templar in the second world, he spoke of the reasons for his uprising fifteen years earlier. He claimed he was forced to act when the Orthodoxy turned its back on the people, and attempted a foolish undertaking called the Grand Ritual that would endanger the crystals. He said a vestal awakening the crystals put them at similar risk.
D's Journal: Airy posted:
We visited the sage to ask him to repair the tattered vestal garb. He told Agnès to choose the one she trusts most, and she took Tiz with her to the cave to meet him. Airy, who has so far devoted herself to Agnès thoroughly as a cryst-fairy, was so shocked at not being chosen as to lose her appetite.
D's Journal: Sage Yulyana posted:
Agnès's vestal garb had become threabare after awakening the second crystal in this world, so we visited the sage to ask him to repair it. He asked Agnès to choose the one she trusted most, and take them to the nearby cave. He then left her to make her decision.
D's Journal: Braev the Templar posted:
In the second world, the templar told us the truth behind the attack on the Orthodoxy fifteen years earlier. The Orthodoxy's Grand Ritual destabilized the Earth Crystal, and the energy gushing forth was drawn out via white magic cables and converted into healing waves to treat the sick. The templar had taken the crystal to protect it, and not to exploit its power.
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